Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
🔥 Cooked!

🔥 Cooked!

A Roblox experience owned by BloxByte Games.

SimulatorENcookingbattle-royalecompetitive

🔥 Cooked! is a simulator experience created on 2025-01-17. It has accumulated 3,797,476 lifetime visits and 33,534 favorites. Currently, 120 users are playing. The game holds an 84% like percentage. Players compete for ingredients and assemble dishes within the market setting.

Description (written by the developer; not a statement by this register)

🔥 Fight for ingredients in the market and assemble the ultimate dish. 🍽️ But be careful… you aren't the only chef who wants the grand prize. 👨‍🍳 First come, first served! 👊 🏗️ Build your own kitchen! 🍅 Compete for ingredients in the market! 🍳 Assemble the best dish! ❤️ Rate your competitors! 🏆 Claim ultimate VICTORY! Join our group to stay updated and hang with your friends: https://www.roblox.com/communities/4619164/BloxByte-Games

Last updated by the developer 24 Jun 2026, 18:57 UTC.

91
playing (measured 21 Aug 2026, 20:54 UTC)
3,846,482
lifetime visits
84%
liked (5,646 👍 / 1,074 👎)
35,478
favourites (9.2 per 1k visits)
17 January 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

889189.510 August 2026 — 88 players21 August 2026 — 91 players10 August 202621 August 2026
2 measurements spanning 11 days, net +3. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 88–91 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 20:5491+3
10 Aug 2026, 14:0588first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
999 R$
2x Cash
799 R$
Larger Kitchen
599 R$
X-Large Basket
399 R$
Speed Boost
199 R$
Kitchen Layout Saves
199 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to 🔥 Cooked! · welcome1,231,397 · 100.0% win
🎖️ Played First Game! · welcome502,125 · 42.8% win
🥇 First Win! · progression201,760 · 14.4% win
🏅 10 Wins! · progression29,364 · 6.0% win
🏆 Top 100! · other24,346 · 8.1% win
🎖️ 100 Wins! · progression396 · 0.60% win
🎟️ Raffle Winner! · other345 · 0.00% win
📕 Index Master · other110 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8414 August 2026 — 84 % liked21 August 2026 — 84 % liked24 August 2026 — 84 % liked3 September 2026 — 84 % liked13 September 2026 — 84 % liked23 September 2026 — 84 % liked3 October 2026 — 84 % liked13 October 2026 — 84 % liked23 October 2026 — 84 % liked2 November 2026 — 84 % liked14 August 20262 November 2026
10 measurements spanning 80 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 83–85 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Nov 2026, 04:0384no change
23 Oct 2026, 04:0384no change
13 Oct 2026, 04:0284no change
3 Oct 2026, 04:0184no change
23 Sept 2026, 04:0184no change
13 Sept 2026, 04:0084no change
3 Sept 2026, 03:5384no change
24 Aug 2026, 03:5384no change
21 Aug 2026, 20:5484no change
14 Aug 2026, 03:5384first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.