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Squid Game Tycoon 3 πŸ¦‘ [UPDATE!]

Squid Game Tycoon 3 πŸ¦‘ [UPDATE!]

A Roblox experience owned by Ultimate_Squid_Games.

TycoonENSquid Game IPTycoonBase Building

Description (written by the developer; not a statement by this register)

πŸ¦‘ Ready to rule Squid Game? Build your empire and rise to the top! πŸ† Welcome to **The Ultimate Squid Game Tycoon 3** – where you create your own Squid Game facility, unlock iconic guards, and face thrilling challenges! πŸ”₯ FEATURES: πŸ”¨ Build & upgrade your tycoon from scratch 🎭 Unlock Circle, Triangle & Square units πŸ‘₯ Play solo or team up with friends βš”οΈ Defend your arena and compete to dominate πŸ’Ύ Your progress SAVES automatically! πŸ’‘ Can you become the ultimate Squid Game Tycoon? Tags: Squid Game, Tycoon, Guard Game, Empire, Challenge, Build & Upgrade, Multiplayer

Last updated by the developer 6 Aug 2025, 13:54 UTC.

0
playing (measured 5 Sept 2026, 23:06 UTC)
64,896
lifetime visits
60%
liked (28 πŸ‘ / 19 πŸ‘Ž)
129
favourites (2.0 per 1k visits)
17 January 2025
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
5 Sept 2026, 23:060first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

Minigun
149 R$
Magic Carpet
119 R$
Turret
99 R$
Auto Collect
99 R$
Golden Minigunner
99 R$
Golden Upgrader
79 R$
Jetpack
75 R$
Steampunk Glove
69 R$
2x Cash
49 R$
Golden Dropper
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome, thanks for playing! Β· welcome38,681 Β· 0.00% win
Welcome Back! Β· welcome7,418 Β· 0.00% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.