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[Supa Sigma Da] Super Power Training: Endless

[Supa Sigma Da] Super Power Training: Endless

A Roblox experience owned by SPT: Endless.

SimulatorENanimeincrementalsuperhero

Super Power Training: Endless is a simulator experience created on January 18, 2025. The game currently has 3 players online and 2,341,761 lifetime visits. It holds 6,481 favorites and maintains an 87% like percentage. The title focuses on training mechanics within the simulator genre.

Description (written by the developer; not a statement by this register)

⭐ NEW CODE at 4.5K Likes ⭐ 💥 Welcome To Super Power Training Simulator: watari no, senpai siguma da. 👊🏻 Train your Fists and punch like Superman! 💪🏻 Train your Body and become Invincible! ✨ Train your mind to achieve psychic powers! ⚡️ Train your speed to the point of teleportation! ☄️ Take the path of Superhero or Supervillain! 🏆 Compete in Global Leaderboards, and much more! Tags: Simulator, Training, Superpower, Incremental, Clicker, Idle, Grind, Quest, RNG, Roll, Aura, Abilities, Strength, Speed, Anime, Progression, Upgrades

Last updated by the developer 1 Aug 2026, 12:35 UTC.

3
playing (measured 10 Aug 2026, 19:47 UTC)
2,341,761
lifetime visits
86%
liked (4,306 👍 / 688 👎)
6,429
favourites (2.7 per 1k visits)
18 January 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 19:474first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

X2 Tokens Per Minute
799 R$
X2 Psychic Power
399 R$
X2 Body Toughness
399 R$
X2 Fist Strength
399 R$
Conceal
299 R$
Hell Fire Skill
99 R$
Instant Race Spin
99 R$
Instant Rune Spin
59 R$
Auto Fist
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

868786.514 August 2026 — 87 % liked24 August 2026 — 87 % liked3 September 2026 — 87 % liked13 September 2026 — 87 % liked23 September 2026 — 87 % liked3 October 2026 — 87 % liked13 October 2026 — 87 % liked23 October 2026 — 86 % liked14 August 202623 October 2026
8 measurements spanning 70 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 86–87 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 11:0886-1
13 Oct 2026, 11:0787no change
3 Oct 2026, 11:0687no change
23 Sept 2026, 11:0587no change
13 Sept 2026, 11:0587no change
3 Sept 2026, 11:0487no change
24 Aug 2026, 08:0487no change
14 Aug 2026, 08:0487first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.