🍃The Garden Subfloor🍃
A Roblox experience owned by The Official Theo Group.
HorrorENDOORS fangamehorrorretro mode
Description (written by the developer; not a statement by this register)
Retro mode ended(You can get badge although) In a world where there are even more DOORS... THATS THIS GAME. ⚠️THIS IS A FANGAME NOT MADE BY THE LSPLASH CREW... You may encounter lots of bugs because this ga-experience is made by only two devs... 🔥I release updates to this game often. 😎Donate to support this game's growth! 🌲Like any DOORS fangame, we recommend to enter without a guide but instead to to use our very "helpful" curious light death messages. 💀And of course, this game is trail and error, don't expect to win the first time. 👍Please do not dislike this game, I put a lot of effort in it. 📝Note to DOORS team- Please don't take down this game, we didn't use any assets (or at least that's what it showed in the output window) . If you will just notify me before you take it down. 🗣️Credits found in-game! Tags (Ignore): Doors Roblox, Roblox, Doors Garden Subfloor, Garden Doors, Doors G-Section, Leaked floor, DOORS, ROOMS, Fangame, Theo_Playz, DOORS THE GARDEN SUBFLOOR
Last updated by the developer 7 Feb 2026, 22:10 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 20 Aug 2026, 12:07 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.