Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
VITAL | PROJECT

VITAL | PROJECT

A Roblox experience owned by DT53 Studios.

OtherENdevelopmentdiscontinuedmigration

Description (written by the developer; not a statement by this register)

Currently in the process of modularization. Bugs are prone to happen Our test place: https://www.roblox.com/games/103060393083131/VITAL-TEST-PLACE To the stalkers, we migrated from V4, and the VITAL project is now discontinued. If you would like to follow us on our new PF project, here is the link: https://www.roblox.com/games/135227329585360/Project-wapang -reb

Last updated by the developer 14 Mar 2026, 10:17 UTC.

0
playing (measured 12 Aug 2026, 23:53 UTC)
648
lifetime visits
93%
liked (13 👍 / 1 👎)
20
favourites (30.9 per 1k visits)
18 January 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 23:530first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

joined · welcome171 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9310096.520 August 2026 — 100 % liked30 August 2026 — 93 % liked20 August 202630 August 2026
2 measurements spanning 10 days, net -7. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 92–101 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
30 Aug 2026, 19:2093-7
20 Aug 2026, 16:03100first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.