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Muscle Simulator💪

Muscle Simulator💪

A Roblox experience owned by Funny Simulаtors.

SimulatorENsimulatorstrength trainingleaderboards

Muscle Simulator💪 is a simulator experience created on 2025-01-18. It has recorded 2,561,962 lifetime visits and 154,618 favorites. The game holds a 97% like percentage. Currently, zero users are playing. The description highlights features such as redeemable codes, leaderboards, egg hatching, and world unlocking mechanics for player progression.

Description (written by the developer; not a statement by this register)

You can redeem the codes below in shop! 🎁Use code "FREE" for Strength Potion! 🎁Use code "SPIN" for Spin and Strength! Welcome to Muscle Simulator! 🏆Fight with others to get your position in leaderboard! 💪Train to get BIG! 🥚Hatch Eggs to increase Strength Multiplier! 🔥Rank up to be COOL and dominate other players! 🌎Unlock new worlds! 😊Play with your friends to get more boost! 😎+25% Strength for PREMIUM Players! ✨If you enjoy the game, don't forget to 👍 Like, ⭐ Favorite and 🔔 Follow!

Last updated by the developer 15 Jul 2026, 16:20 UTC.

0
playing (measured 10 Aug 2026, 14:05 UTC)
2,561,962
lifetime visits
97%
liked (8,841 👍 / 267 👎)
154,631
favourites (60.4 per 1k visits)
18 January 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:050first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Darkmatter Weight
749 R$
x3 Rebirth
499 R$
God Weight
449 R$
Ten Hatch
349 R$
+8 Pet Equip
349 R$
Demon Weight
249 R$
VIP
199 R$
Ultra Lucky
199 R$
+400 Storage
149 R$
Super Lucky
129 R$
Faster Lift
129 R$
+3 Pet Equip
99 R$
Storm Weight
99 R$
+100 Storage
29 R$
Lucky
15 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome1,429,455 · 100.0% win
Time Breaker456,940 · 32.8% win
The Hunter · other247,626 · 6.6% win
Time Master · other168,754 · 13.1% win
Novice · welcome134,608 · 26.2% win
Town World · progression111,864 · 26.2% win
Rookie · welcome61,897 · 6.6% win
Learner · other36,239 · 0.00% win
Apprentice · progression25,070 · 0.00% win
Candy World · progression22,667 · 0.00% win
Fighter · other15,449 · 6.6% win
Hunter · other11,340 · 6.6% win
Explorer · welcome8,542 · 0.00% win
Seeker · other5,549 · 0.00% win
Warrior · other3,806 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9714 August 2026 — 97 % liked24 August 2026 — 97 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 96–98 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 07:1697no change
14 Aug 2026, 07:1697first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.