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Boba Shop Tycoon!🥤🌎

Boba Shop Tycoon!🥤🌎

A Roblox experience owned by Yungmuney Neanderthals.

TycoonENbubble teafactory managementtycoon

Description (written by the developer; not a statement by this register)

You're broke, alone, and nobody likes you. 😔 Too bad. BUT… you somehow end up with a free, abandoned boba factory! Set up conveyors, bring it back to life, and start selling boba to random people on the street. Prove everyone wrong: get rich and TAKE OVER THE WORLD (...by selling boba) (...and making some morally questionable choices). 🥤 🎮 Join group for 125% money!🎮 👍 Like for more updates! 👍 💾 Progress auto saves! 💾 Boba Tycoon / Bubble Tea Tycoon inspiration from "Prove Dad Wrong Tycoon" & "Prove Mom Wrong Tycoon" games.

Last updated by the developer 20 Jun 2025, 21:42 UTC.

0
playing (measured 10 Aug 2026, 14:08 UTC)
423,817
lifetime visits
89%
liked (1,438 👍 / 180 👎)
5,465
favourites (12.9 per 1k visits)
18 January 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:080first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Rob Players
3,000 R$
Auto Sell
399 R$
3x Faster Restockers
349 R$
Hire MrBeast
249 R$
2x Cash
199 R$
Hire the GOAT 🐐👑
199 R$
Hire Kai Cenat
149 R$
Hire Ice Spice
149 R$
Hire Caseoh
99 R$
Starterpack (300k cash, 3k boba, 5 chips)
99 R$
Carry Multiple Bobas
99 R$
Hire iShowSpeed
99 R$
2x Boba
99 R$
2x Speed
28 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

BOBA! · other250,625 · 0.00% win
SELLING · other250,523 · 0.00% win
YOU · other250,373 · 0.00% win
STARTED · welcome249,735 · 0.00% win
YOU RULED THE WORLD! · progression268 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8914 August 2026 — 89 % liked4 September 2026 — 89 % liked14 August 20264 September 2026
2 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 88–90 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
4 Sept 2026, 00:3389no change
14 Aug 2026, 22:2389first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.