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CHOCOLATE FACTORY TYCOON. 🌎🍫

CHOCOLATE FACTORY TYCOON. 🌎🍫

A Roblox experience owned by Yungmuney Neanderthals.

TycoonENfactory buildingeconomic simulationprogression

Description (written by the developer; not a statement by this register)

You're at rock bottom—no friends, no money, and nobody cares about you. 😔 BUT… you come up with a crazy idea: selling chocolate (??) to random people on the street. Build conveyors, start a factory, and turn your life around. Prove everyone wrong… get rich and TAKE OVER THE WORLD. (with chocolate) (while making some ethically questionable decisions) 🍫 🎮 Join the group for 125% MONEY!!!!!!!🎮 👍 Like for more updates! 👍 💾 Your progress saves automatically—no worries! 💾 Chocolate Tycoon with inspiration from "Prove Dad Wrong Tycoon" & "Prove Mom Wrong Tycoon" games.

Last updated by the developer 5 Aug 2025, 21:42 UTC.

0
playing (measured 10 Aug 2026, 14:08 UTC)
79,767
lifetime visits
86%
liked (331 👍 / 56 👎)
1,407
favourites (17.6 per 1k visits)
19 January 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:080first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Rob Players
3,000 R$
Auto Sell
349 R$
3X Faster Restockers
349 R$
Hire MrBeast
249 R$
2X Cash
199 R$
Hire the GOAT 🐐👑
199 R$
Hire Ice Spice
149 R$
Hire Kai Cenat
149 R$
2X Chocolate
99 R$
Carry Multiple Chocolate
99 R$
Hire CaseOh
99 R$
Hire iShowSpeed
99 R$
Starterpack (300k cash, 3k chocolate, 5 chips)
99 R$
2X Speed
28 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

YOU · other54,002 · 0.00% win
CHOCOLATE! · other53,747 · 0.00% win
STARTED · welcome53,735 · 0.00% win
SELLING · other53,735 · 0.00% win
YOU RULED THE WORLD WITH CHOCOLATE! · other55 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8615 August 2026 — 86 % liked4 October 2026 — 86 % liked24 October 2026 — 86 % liked15 August 202624 October 2026
3 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 85–87 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Oct 2026, 18:3786no change
4 Oct 2026, 18:3486no change
15 Aug 2026, 13:1586first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.