Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
WINTER WAR [EARLY ACCESS]

WINTER WAR [EARLY ACCESS]

A Roblox experience owned by Paisaa Republic.

ShooterENhistorical32v32class-based

Description (written by the developer; not a statement by this register)

A 32v32 ACS shooter game based on the Winter War in 1939. Be either the Soviets or the Finns, on a 2048x2048 stud map. There are 3 classes per team - Assault, Recon, and Support. MOBILE SUPPORT IS BUGGY. WE ARE AWARE. CONSOLE SUPPORTED, UNRECOMMENDED. Q/E - Lean CTRL - First Aid Menu M - Return to Team Selection

Last updated by the developer 26 Jan 2025, 22:43 UTC.

0
playing (measured 23 Aug 2026, 19:32 UTC)
562
lifetime visits
85%
liked (11 👍 / 2 👎)
25
favourites (44.5 per 1k visits)
19 January 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
23 Aug 2026, 19:320first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Medic Class
80 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

CONSCRIPT · other422 · 0.00% win
HELPING HAND · other9 · 0.00% win
PURE ADRENALINE · other6 · 0.00% win
DESPERATE VICTORY · progression4 · 0.00% win
GLINT · other3 · 0.00% win
IONIC SIGHT · progression2 · 0.00% win
DOWN BUT NOT OUT · other2 · 0.00% win
CRY ME A RIVER · other2 · 0.00% win
WASTE NO TIME · progression2 · 0.00% win
TINY BUT MIGHTY · other2 · 0.00% win
DOMINATION · progression2 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.