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Nightclub Tycoon

Nightclub Tycoon

A Roblox experience owned by Aperion Games.

TycoonENnightclubmanagementstrategy

Nightclub Tycoon is a tycoon experience created on 2025-01-19. It has accumulated 1,066,632 lifetime visits and 9,075 favorites. Currently, 13 users are playing. The game holds an 88% like percentage. Players build and manage a club by upgrading features, restocking supplies, and managing cashflow. An audit system rates the club to attract higher-class patrons.

Description (written by the developer; not a statement by this register)

Build, upgrade, and manage your own club in this strategy tycoon game! 🌃🎧 🏗️ Build & Upgrade – Place and upgrade key features like your DJ booth, Dance Floors, Line and Sign to attract more guests. 🍹 Restock & Supply – Keep your club supplied so drinks never run out, or your income (and reputation) will suffer. 💸 Cashflow Management – Get cashflow statements showing your income and all your expenses, including property costs, item upkeep, and cleaning tax. ⭐ Audit & Rating System – Your club is regularly audited and rated. A higher rating unlocks better, higher-class patrons who spend more and boost your profits. Balance upgrades, expenses, and reputation to create the most successful nightclub in town. Can you keep the money flowing and reach a 5-star, high-class club? 💃🔥 🧠 Scripter – CursedKolo 🏗️ Builders – ItsMe_WoCool & Brogerul049 🧱 Modelers – loslolad & Yologamer1550 🖥️ UI Designers – klaw_z & TyabEjazAhd 🎨 GFX Designer – Xendure 🎵 Music Producer – superrn9va

Last updated by the developer 8 Aug 2026, 14:45 UTC.

13
playing (measured 10 Aug 2026, 18:18 UTC)
1,066,632
lifetime visits
88%
liked (15,099 👍 / 2,030 👎)
9,337
favourites (8.8 per 1k visits)
19 January 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 18:1846first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Golden Statue
3,999 R$
Golden Fountain
1,999 R$
Patron Upgrade x10
499 R$
Unlock Level 3
499 R$
Cleaner
299 R$
Stock Manager
299 R$
Patron Upgrade x5
299 R$
Mock tail
199 R$
Patron Upgrade x3
199 R$
Patron Upgrade x2
149 R$
Doorman
99 R$
Patron Upgrade x1.5
99 R$
Club Name!
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8814 August 2026 — 88 % liked24 August 2026 — 88 % liked3 September 2026 — 88 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 87–89 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 17:0788no change
24 Aug 2026, 15:1788no change
14 Aug 2026, 15:1688first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.