Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Carl's Spelling Bee

Carl's Spelling Bee

A Roblox experience owned by Carl's Bees.

MinigamesENspellingeducationalroblox npc

Description (written by the developer; not a statement by this register)

Inspiration - "Spelling Bee" & "Scary Spelling" Just a spelling bee, but with Carl from "ROBLOX NPCs are becoming smart!"

Last updated by the developer 9 Aug 2026, 19:27 UTC.

0
playing (measured 13 Aug 2026, 23:00 UTC)
298,305
lifetime visits
51%
liked (276 👍 / 263 👎)
390
favourites (1.3 per 1k visits)
19 January 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 23:000first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Word Highlighter
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

L · other41,315 · 38.7% win
R · other41,299 · 38.7% win
A · other41,260 · 38.7% win
C · other41,198 · 38.7% win
Outpacing · other6,198 · 25.8% win
Completed a daily quest · progression114 · 0.00% win
Poopy Work · other2 · 0.00% win
Frozen II? · other1 · 0.00% win
Wildfire · other1 · 0.00% win
First Microphone · collection1 · 0.00% win
First Win · progression1 · 0.00% win
First Correct · other1 · 0.00% win
First Death Effect · other1 · 0.00% win
First Font · collection0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

5115 August 2026 — 51 % liked25 August 2026 — 51 % liked15 August 202625 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 50–52 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 01:2251no change
15 Aug 2026, 01:0751first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.