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W.U.R.R.F.

W.U.R.R.F.

A Roblox experience owned by Waffle Entertainment Studios.

SimulatorENsimulationmanagementsci-fi

Description (written by the developer; not a statement by this register)

Shutdown = Update Welcome to WURRF — a top-secret research facility hidden deep beneath the earth. Within these high-security walls, powerful experimental reactors are tested under extreme conditions. ⚡ Manage unstable reactors: Monitor energy levels, stabilize the core, and prevent devastating meltdowns. 🛠️ React to danger: From equipment malfunctions to full-blown reactor failures, every second counts. Stay alert and act fast. 🚨 Survive emergencies: Alarms, lockdowns, and mysterious anomalies await. Will you contain the chaos or be consumed by it? Descend into the depths. Control the uncontrollable. Or face the consequences. Special thanks to Innovation Inc. for their games (my inspiration).

Last updated by the developer 7 Feb 2026, 17:20 UTC.

0
playing (measured 26 Aug 2026, 07:38 UTC)
230
lifetime visits
43%
liked (3 👍 / 4 👎)
6
favourites (26.1 per 1k visits)
19 January 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
26 Aug 2026, 07:380first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

[SALE] VIP (Admin)
150 R$
[SALE] Roleplay Tools
50 R$
[SALE] Donator
50 R$
[SALE] Waffle Tool
5 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Joined! · welcome29 · 0.00% win
Early Access · welcome6 · 0.00% win
You met the CEO! · other3 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.