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[🍌 UPD] Monsterhunt🪓

[🍌 UPD] Monsterhunt🪓

A Roblox experience owned by 156 Studios.

HorrorENhorrorsurvivalvoice-chat

Description (written by the developer; not a statement by this register)

Welcome to Monsterhunt! Survive a monster that sees you, hears you, and hunts you. Use your voicechat, taunts and items to trick it or lead it to other players for extra rewards. Can you survive the horror? 🪓 Keybinds:⚙️ E - Taunt 🔊 Stay tuned for frequent content updates! ⭐ Special thanks to all QA testers and thanks for playing! ❤️

Last updated by the developer 12 Jun 2025, 22:28 UTC.

0
playing (measured 12 Aug 2026, 19:31 UTC)
4,768
lifetime visits
65%
liked (15 👍 / 8 👎)
323
favourites (67.7 per 1k visits)
20 January 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 19:310first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2x Coins!
79 R$
Faster Taunting!
79 R$
Custom Taunt Sounds!
29 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome3,652 · 0.00% win
Survivor · progression355 · 0.00% win
Risk Taker · progression222 · 0.00% win
Survival Master · progression7 · 0.00% win
Placeholder · other0 · 0.00% win
Survival Veteran · progression0 · 0.00% win
Placeholder · other0 · 0.00% win
Placeholder · other0 · 0.00% win
Placeholder · other0 · 0.00% win
Placeholder · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.