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One Task One Badge [UPDATE 10K 🎊]

One Task One Badge [UPDATE 10K 🎊]

A Roblox experience owned by MagdiCore.

OtherENtask-basedleaderboardbaseplate

Description (written by the developer; not a statement by this register)

💡 A simple baseplate map with tasks sitting around for you to complete. Do various tasks listed for you to earn badges! Some requires effort, and others can be done in no time. The tasks you perform can vary from one to another. For instance, you might need to drive a car to the finish line, win an obby or find something around the map. 📜 There are currently 79 tasks awaiting completion. 🏅 Race against other players by doing more tasks to climb up the leaderboard. ✨ Different fun tasks for you to do. 👥 Join the group: https://www.roblox.com/communities/35230114/MagdiCore 👍 Like and ⭐ favorite the game for more tasks and updates ✅! ⚠️ SHUTDOWN = UPDATES OR BUG FIXES 📜 Update Notes (15/3/2025): - Added troll menu - Bug fixes - Added milestone area teleporter - Added 6 new tasks - Added gear drop button for mobile users - Added top deaths leaderboard - Added small cool effects for the swords - Items can now either be purchased, or obtained through their requirements - And more

Last updated by the developer 17 Mar 2025, 20:03 UTC.

0
playing (measured 12 Aug 2026, 10:38 UTC)
18,484
lifetime visits
86%
liked (102 👍 / 17 👎)
127
favourites (6.9 per 1k visits)
20 January 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 10:380first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Gravity Coil
49 R$
Darkheart
29 R$
Icedagger
22 R$
Spooky Pack
19 R$
Rainbow Jeep
13 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Newcomer · welcome9,893 · 100.0% win
Join a Public Server · welcome9,820 · 100.0% win
Walk 80 Studs · other9,041 · 100.0% win
Join With R15 Character · other8,709 · 100.0% win
Walk 320 Studs · progression7,255 · 100.0% win
Join from Mobile/Tablet · welcome6,521 · 0.00% win
Play an Obby · other6,491 · 100.0% win
Sit in a Car · other5,838 · 100.0% win
Fail the Driving Test · other5,589 · 100.0% win
Fail an Obby · other4,442 · 100.0% win
Sit on a Seat · other3,616 · 0.00% win
Leave Seat · other3,601 · 0.00% win
Reset Character · other3,590 · 100.0% win
Accept Noobie's Offer · other3,568 · 100.0% win
Verified Account · other2,784 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8616 August 2026 — 86 % liked26 August 2026 — 86 % liked16 August 202626 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 85–87 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
26 Aug 2026, 15:0486no change
16 Aug 2026, 15:0286first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.