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Arcadia [RPG]

Arcadia [RPG]

A Roblox experience owned by Solarbyte Games.

RacingENturn-based combatloot collectionquesting

Arcadia [RPG] is a Roblox experience categorized under racing. Created on January 20, 2025, it has accumulated 2,320,277 lifetime visits and 18,877 favorites. The game currently has 1 player online and maintains an 87% like percentage. It is described as a turn-based multiplayer adventure developed by YataDev.

Description (written by the developer; not a statement by this register)

Remake: https://www.roblox.com/games/116093450310195/ARCADIA-Another-Opentest ⚔️ A Turn Based, Multiplayer adventure game. Defeat mobs, collect loot, craft, complete quests, and so much more! 🪝 Game is recommended to play with friends! The game has advanced into Alpha as the game is now in a more polished state. Join community server in description to get notified on updates! Developed solo by YataDev

Last updated by the developer 31 Jul 2026, 19:16 UTC.

1
playing (measured 10 Aug 2026, 14:33 UTC)
2,320,277
lifetime visits
87%
liked (12,821 👍 / 1,905 👎)
18,873
favourites (8.1 per 1k visits)
20 January 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:331first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Played during Alpha · other560,962 · 36.4% win
Slime King Slain · progression175,038 · 18.2% win
Played during Pre-Alpha · other140,279 · 0.00% win
Rock Golem Slain · progression103,237 · 9.1% win
Searpion Slain · progression57,079 · 9.1% win
Level 10 · progression54,781 · 9.1% win
Megashroom Slain · progression40,497 · 9.1% win
Crystal Guardian Slain · progression38,454 · 0.00% win
Crimson Servant Defeated · progression19,853 · 0.00% win
Xylossus Defeated · progression19,691 · 0.00% win
Firebirds Slain · progression17,588 · 0.00% win
Level 20 · progression16,483 · 0.00% win
Dark Widow Slain · progression15,481 · 0.00% win
Dragonfly Slain · progression10,524 · 0.00% win
Goblin Warlord Defeated · progression10,521 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8714 August 2026 — 87 % liked24 August 2026 — 87 % liked3 September 2026 — 87 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 86–88 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 11:0687no change
24 Aug 2026, 08:0887no change
14 Aug 2026, 08:0787first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.