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[SECTIONS] (SMALL UPDATE)

[SECTIONS] (SMALL UPDATE)

A Roblox experience owned by SECTIONS : LIMINAL HORROR.

HorrorENliminal spaceshorroralpha

Description (written by the developer; not a statement by this register)

[CONTAINS FLASHING LIGHTS] [THIS GAME IS ALPHA! MANY THINGS ARE TO CHANGE] You are here for a reason. There is no memory of your past or where you came from, but your only knowledge is that there is a Creator, and He has mercy on you. He will give you many attempts to escape sin, and will forgive you every time you fall... [VERSION 1.2.3] --Maybe I'm starting the B section --New Room, hinting a renovation update. --New Locker sounds. [INSPIRATION] Rooms: Fixed Expanded (rip) Rooms: The Abandoned Remains (rip) Liminal Rooms AIRRS [NOTE FROM CREATOR] Thanks for 1k! I'll try updating as frequently as possible, but some things in my personal life make that hard.

Last updated by the developer 14 May 2026, 23:45 UTC.

0
playing (measured 20 Aug 2026, 01:19 UTC)
1,201
lifetime visits
94%
liked (15 👍 / 1 👎)
30
favourites (25.0 per 1k visits)
20 January 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
20 Aug 2026, 01:190first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Donation VIII
1,000 R$
Donation VII
500 R$
Donation VI
200 R$
Donation V
100 R$
Donation IV
50 R$
Donation III
20 R$
Donation II
10 R$
Donation I
5 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

[WELCOME] · welcome203 · 0.00% win
[SECTION_A] RECORDING_1 · other165 · 0.00% win
[ANNIVERSARY?] · other34 · 0.00% win
[SECTION_GENERIC] RECORDING_1 · other24 · 0.00% win
[BLOOD_MOON_IS_HERE] · other19 · 0.00% win
[SECTION_AA] RECORDING_1 · other5 · 0.00% win
[SECTION_GENERIC] COMPLETE · progression1 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.