Poppy Playtime Chapter 4 [UPDATE]
A Roblox experience owned by BaconRBX Team.
HorrorENhorrorparkourindigo park
Poppy Playtime Chapter 4 [UPDATE] is a horror experience created on 2025-01-21. It has accumulated 1,572,058 lifetime visits and 221,059 favorites. The game holds a 58% like percentage. Currently, zero users are playing. The description references a factory tragedy and includes tags for obstacle courses and parkour.
Description (written by the developer; not a statement by this register)
🔎 Notice any bugs? Join our community server and report them or report them to the group wall. ⏳= Game Updating soon 10 years ago, a tragic event happened at the factory. Resulting in the staff disappearing, and only leaving a single clue. A flower.🌹 Poppy Playtime Remake Game Mommy long legs, Obstacle Course, Zoonomaly, Parkour, Parkour Obby, Easy, Colorful, Escape, noob, lava, jumps, jump, jumping, disappear, dissapear, dissappear, disappearing, brookhaven, glass bridge, obby, oby, obey, escape, adopt me, easy, fun, funny, free, popular, super, really, survival, survive, killer, custom, custom pets, adopt, brookhaven, indigo park, indigo, lloydthelion, mollie, Poppy Playtime, Shrek, Indigo Park, Park indigo, Park, Indigo, Playtime Poppy, Survival Jeff the Killer, Yarnaby, Chapter 4, Poppy Playtime Chapter 4.
Last updated by the developer 16 Jun 2026, 04:29 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 23:18 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.