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Emote Mayhem - TESTING

Emote Mayhem - TESTING

A Roblox experience owned by VISCERAL.VISIONS.

Social & hangoutENsocialcollectionemotes

Description (written by the developer; not a statement by this register)

[WARNING] This game is not designed for mobile devices, while it is fully playable, the ui will most likely be buggy, this game is an active WIP. Emote Mayhem is a social game focused on collecting emotes and hanging out with friends. players unlock a random emote every 5 minutes, with a guaranteed epic or higher rarity every 30 minutes. emotes range from common to mythical, with exclusive and limited options available. the game features a custom camera system to enhance animations, including cutscene-style cameras for specific emotes, props, and trendy music. there’s no set goal, players can focus on collecting all emotes or simply enjoy the experience and hangout with others. Premium users receive an exclusive premium emote. Some Emotes have placeholder animations or sounds, i am working hard to keep everything updated and at a good standard. join the group for a headtag ingame https://www.roblox.com/communities/9152226

Last updated by the developer 5 Nov 2025, 08:06 UTC.

0
playing (measured 11 Aug 2026, 11:50 UTC)
372
lifetime visits
60%
liked (3 👍 / 2 👎)
7
favourites (18.8 per 1k visits)
21 January 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 11:500first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Emote Bundle 1
300 R$
2X Emote Reward
250 R$
2X Emote Reward Speed
250 R$
2X Money Income
80 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Boogie time · welcome150 · 0.00% win
Own 5 Emotes · collection58 · 0.00% win
Epic · collection48 · 0.00% win
Legendary! · collection38 · 0.00% win
Own 10 Emotes · collection28 · 0.00% win
Exclusivity · collection19 · 0.00% win
Waste an hour · progression12 · 0.00% win
Frogtacular · collection9 · 0.00% win
Mythical · collection7 · 0.00% win
Free Emote · collection5 · 0.00% win
Moving Money · collection3 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.