The School Experiment
A Roblox experience owned by Crazay Buzz.
SurvivalENsurvivalpunishment mechanicclassroom setting
The School Experiment is a survival experience created on 2025-01-21. It has accumulated 16,853,971 lifetime visits and 21,577 favorites. The game holds a 69% like percentage. Currently, zero players are active. The description highlights teacher-led punishments and a growing prize pool, with sprinting controlled via the SHIFT key.
Description (written by the developer; not a statement by this register)
If you enjoy the suspense of the School experiment, leave us a thumbs up 👍🔥 In 'The School Experiment,' your fate lies in the teacher's hands. With every punishment, the prize pool grows. How far will you go to avoid being chosen? Dying in this classroom has extreme consequences—don’t let the teacher catch you slacking. Leaving the game to escape punishment results in automatic elimination. Lose some cash when punished but hold onto your hard-earned tickets! Controls: - SHIFT To Sprint
Last updated by the developer 24 Feb 2026, 01:21 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 17:06 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 2 Sept 2026, 17:45 | 69 | no change |
| 23 Aug 2026, 17:21 | 69 | no change |
| 13 Aug 2026, 17:16 | 69 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.