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Endless Hell With Freddy (Rewritten coming soon)

Endless Hell With Freddy (Rewritten coming soon)

A Roblox experience owned by JG Studios Group.

HorrorENhorrorfive nights at freddy'sfan recreation

Description (written by the developer; not a statement by this register)

You are in 2014, after watching a video about a popular game called "Five Nights At Freddy's" on your phone, you decide to play, but soon realize that the game is only available for PC, you are sad but decide to download a weird mobile port by alternative means; You soon discover that the game is not what it appears to be. It's a fan recreation, not an oficial game! ⚠️: This game contains flashing lights and loud noises. 🛠️: This game is canceled, some bugs are expected. 📷: Whether your game is at max graphics or not, it doesn't matter, however low graphics recommended for best performance. Credits: funnyfacefanatic, Scott Cawthon Developers: jgcunhacoelho1 Contributors: enryprew and elian3103

Last updated by the developer 14 Mar 2026, 18:13 UTC.

0
playing (measured 11 Aug 2026, 04:46 UTC)
227,240
lifetime visits
93%
liked (3,448 👍 / 277 👎)
8,586
favourites (37.8 per 1k visits)
21 January 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 04:460first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

play the game · welcome94,380 · 57.1% win
early access · other55,990 · 0.00% win
you died · other50,509 · 0.00% win
end the game · other3,104 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9315 August 2026 — 93 % liked4 September 2026 — 93 % liked14 September 2026 — 93 % liked24 September 2026 — 93 % liked4 October 2026 — 93 % liked14 October 2026 — 93 % liked24 October 2026 — 93 % liked15 August 202624 October 2026
7 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 92–94 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Oct 2026, 07:5093no change
14 Oct 2026, 07:4993no change
4 Oct 2026, 07:4893no change
24 Sept 2026, 07:4793no change
14 Sept 2026, 05:3593no change
4 Sept 2026, 05:3293no change
15 Aug 2026, 03:1993first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.