๐ฟ [Y2K] Girl Outfits Ideas
A Roblox experience owned by amity outfits.
RoleplayENY2K AestheticAvatar CustomizationUGC Shop
๐ฟ [Y2K] Girl Outfits Ideas is a roleplay experience created on 2025-01-22. The game has accumulated 2,043,814 lifetime visits and 140,874 favorites. It maintains an 89% like percentage. Currently, zero users are playing. The experience features Y2K-themed outfits for players to purchase and try on within the inventory system.
Description (written by the developer; not a statement by this register)
welc to Y2K Girl Outfits Ideas !! ๐ฟ ๐ซ - The cutest Y2K girl outfits for you to buy and try on! ๐ - all purchases in game will go to ur inventory - turn down graphics if game is taking a while to load ๐ Thumbs up, favorite and share with friends! Join the group for more https://www.roblox.com/communities/34697735/amity-outfits#!/about Built by @adorefeen Scripted by @vuesae and @Dundale Icons by UIcons from FlatIcon ๐ outfits by @auhrwa & the community, If you want your outfit removed, comment on group wall and it'll be removed! - I DONT OWN MOST OF THE UGC & CLOTHING (CREDS TO CREATORS + PROFITS TO THEM ๐ค) COMMENT ON GROUP WALL FOR REMOVAL tags; Outfit Shop , Store , Outfit Ideas , Steal Outfits , y2k , Hair Combo , Catalog , Outfit Loader , Fits , Outfits , Try on , Outfit , Matching , Hair , Hair Combos , Mall , Avatars , Hair Combo , Aesthetic , Da Hood, dh style , tt , Girl , Y2K , trendy , streetwear THIS GAME HAS NO COPYRIGHT OR INFRINGEMENT OF BRANDS. ๐งโญ
Last updated by the developer 21 Jun 2026, 05:26 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart โ so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 15:38 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Badge funnel
How many players have ever earned each badge โ a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badgeโs own name and description.