Red Light Green Light But You're A Guard
A Roblox experience owned by EpicX Development.
MinigamesENSquid GameGuard PerspectiveReflex/Aim
Red Light Green Light But You're A Guard is a minigame experience created on January 22, 2025. The title has accumulated 5,965,771 lifetime visits and 768,306 favorites. Currently, zero users are playing. The experience holds a 63% like percentage. It is categorized under the minigames genre within the Roblox platform index.
Description (written by the developer; not a statement by this register)
🎭 Welcome to Red Light Green Light But Your A Guard! 🎮 How to Play: - Keep an eye on NPCs when "Red Light" is called. 🔴 - NPCs who move during "Red Light" will be highlighted in red—eliminate them before the round ends! 🔫 - The pace increases with each round, testing your reflexes and decision-making skills. 🚨 - Earn points for every rule-breaker caught and climb the ranks to become the ultimate guard! ⭐ 🎮 Join the Epic X Development group for a 1.25x XP boost! 💼 You’ve been chosen to enforce the rules in this high-stakes competition. Keep your eyes sharp and your aim sharper—every move counts, and every second matters. Tags: Squid Game, Squid Project, Light Game, Fish Game, Hexa Game, Red Light, Green Light!, Glass Game, Season 2 👍⭐ Enjoy the game? Like and favorite to support future updates! Made with ❤️ by EpicX Development
Last updated by the developer 14 May 2026, 13:29 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 18:35 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 3 Sept 2026, 00:16 | 63 | no change |
| 14 Aug 2026, 00:15 | 63 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.