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Be a Silly Fish [OBBY]

Be a Silly Fish [OBBY]

A Roblox experience owned by South of France.

ObbyENobstacle courseanimal roleplayparkour

Be a Silly Fish [OBBY] is an obby experience created on 2025-01-22. It has accumulated 16,414,455 lifetime visits and 21,600 favorites. Currently, 37 users are playing. The game holds a 72% like percentage. Players navigate obstacles as fish in bowls, utilizing jump and speed mechanics to reach the ocean.

Description (written by the developer; not a statement by this register)

Swim, jump, dodge traps, roll in your fishbowl, and explore! 🐟 You're a fish stuck in a bowl, trying to make it back to the ocean. Jump, swim, and dodge traps, good luck getting out 🌊 Press SPACE - jump off the water Press SHIFT - Speed Like the game and Join the Group for a FREE Fishbowl Skin 🎁

Last updated by the developer 10 Aug 2026, 01:32 UTC.

37
playing (measured 10 Aug 2026, 14:15 UTC)
16,414,455
lifetime visits
72%
liked (15,448 👍 / 5,881 👎)
21,927
favourites (1.3 per 1k visits)
22 January 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:1527first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome to Be a Silly Fish! · welcome9,180,174 · 100.0% win
BE · other9,168,283 · 100.0% win
A · other9,167,272 · 100.0% win
SILLY · other9,165,721 · 100.0% win
FISH · other9,150,912 · 100.0% win
Reach Stage 3 · progression5,087,905 · 93.9% win
Reach Stage 5 · progression3,380,192 · 68.4% win
The Fountain · other1,346,953 · 27.8% win
The House · other1,090,622 · 21.7% win
The Sewers · progression614,996 · 14.1% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7213 August 2026 — 72 % liked23 August 2026 — 72 % liked2 September 2026 — 72 % liked13 August 20262 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 71–73 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 17:4972no change
23 Aug 2026, 17:3172no change
13 Aug 2026, 17:2272first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.