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⭐POPPY ESCAPE⭐ [EVENT]

⭐POPPY ESCAPE⭐ [EVENT]

A Roblox experience owned by ProjectMysterious.

HorrorENhorrorescapesurvival

⭐POPPY ESCAPE⭐ [EVENT] is a horror experience created on 2025-01-22. It has recorded 665,844 lifetime visits and 105,694 favorites. The current player count is 0. The experience holds a 68% like percentage. It features four levels and missions involving escaping monsters.

Description (written by the developer; not a statement by this register)

🔵 Escape the Monsters! 🔴 🏃‍♂️💨 Run for your life and complete thrilling missions while escaping Yarnaby and other terrifying monsters! 🌟 4 levels available (more coming soon!) 🎮 Epic missions 📢 Invite your friends and see who can escape the best! 🔹 Will you survive or be caught?

Last updated by the developer 8 Jun 2026, 09:22 UTC.

0
playing (measured 11 Aug 2026, 18:35 UTC)
665,844
lifetime visits
68%
liked (223 👍 / 107 👎)
105,692
favourites (158.7 per 1k visits)
22 January 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 18:350first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Premium morphs
199 R$
Unlimited stamina
99 R$
More jump and speed
99 R$
Extra life
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Level 1 completed · progression14,463 · 0.00% win
Level 2 completed · progression2,105 · 0.00% win
Level 3 completed · progression95 · 0.00% win
Level 4 completed · progression2 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.