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[THE ONE WHO GRIPS] Limbus Defense

[THE ONE WHO GRIPS] Limbus Defense

A Roblox experience owned by ArchZara's Opportunity.

Tower defenseENLimbus CompanyTower DefenseAlpha

[THE ONE WHO GRIPS] Limbus Defense is a tower-defense experience created on 2025-01-22. The game has accumulated 653,500 lifetime visits and 9,719 favorites. Currently, one user is playing. The title holds a 91% like percentage. The description notes the project is in alpha and references the original game Limbus Company.

Description (written by the developer; not a statement by this register)

❗ GAME IS STILL IN ALPHA, EXPECT BUGS ❗ New Code: ✨ 400KVISITS✨ Can you defense the limbus to company 🔨 or will you let the limbus fallense 🔽 Original game : LIMBUS COMPANY duh ( play it 100% better than whatever this is ) 💯💯💯

Last updated by the developer 2 Jun 2026, 15:57 UTC.

1
playing (measured 10 Aug 2026, 18:15 UTC)
653,500
lifetime visits
91%
liked (8,602 👍 / 806 👎)
9,718
favourites (14.9 per 1k visits)
22 January 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 18:150first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Beat Easy Mode · progression15,462 · 0.00% win
Beat Normal mode · progression4,757 · 0.00% win
Red rains from the sky · other2,396 · 0.00% win
Pre Alpha Tester · other400 · 0.00% win
Beat Hard Mode · progression0 · 0.00% win
??? · other0 · 0.00% win
Canto 1 · progression0 · 0.00% win
Canto 2 · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9114 August 2026 — 91 % liked24 August 2026 — 91 % liked3 September 2026 — 91 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 90–92 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 21:0191no change
24 Aug 2026, 19:0291no change
14 Aug 2026, 18:5391first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.