Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
2 Player Super Villain Tycoon!

2 Player Super Villain Tycoon!

A Roblox experience owned by MMZ Studios.

TycoonENtycoonsuperhero/villainco-op

Description (written by the developer; not a statement by this register)

Welcome to 2 Player Super Villain Tycoon 💪 In this tycoon you can be any Villain you wish with your friends. You can make money, grow your empire, or finally take over the world. The choice is yours to make! 👿 Join our group and like the game for +$5k starting cash 💠: https://www.roblox.com/communities/7289329/MMZ-Studios Don't forget to Favourite ⭐ and Thumbs Up 👍 the game, it helps a lot!

Last updated by the developer 15 Mar 2025, 15:56 UTC.

0
playing (measured 11 Aug 2026, 09:23 UTC)
11,586
lifetime visits
56%
liked (32 👍 / 25 👎)
128
favourites (11.0 per 1k visits)
22 January 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 09:230first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Ultimate Pack
549 R$
Admin Commands
500 R$
God Pack
499 R$
Mega VIP
449 R$
Powerful Gear
350 R$
War Pack
349 R$
Extra Gear
349 R$
Fun Pack
349 R$
Super VIP
299 R$
Rainbow Upgrader
249 R$
VIP
219 R$
Money Dropper
200 R$
2x Cash
150 R$
Automatic Turret
150 R$
Auto Cash Collect
79 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to 2 Player Super Villain Tycoon! · welcome9,412 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.