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Freeze Tag πŸ§ŠπŸ”«

Freeze Tag πŸ§ŠπŸ”«

A Roblox experience owned by Super Cold Games.

MinigamesENfreeze tagshootersurvival

Description (written by the developer; not a statement by this register)

🧊 Welcome to Freeze Tag! ❄ How to play: - Each round players are picked to be a freezer, shoot innocents to freeze them - If you are innocent stand next to players to unfreeze them - Innocents need to survive the whole round to win! - Freezers need to freeze all the innocents to win! πŸ’° Earn cash to buy gun skins! πŸ’° COMING SOON: - More abilities 🧊 - More gears πŸͺ€ - More gun skins! πŸ”« Premium users get extra coins every win! LIKE AND FAVORITE FOR NEW UPDATES AND FEATURES! πŸ‘β­

Last updated by the developer 23 Mar 2025, 05:08 UTC.

0
playing (measured 12 Aug 2026, 21:37 UTC)
176,135
lifetime visits
86%
liked (177 πŸ‘ / 30 πŸ‘Ž)
15,138
favourites (85.9 per 1k visits)
23 January 2025
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 21:370first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

X2 Freezer Chance!
799 R$
X2 Cash
699 R$
X2 XP
499 R$
VIP
299 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! Β· welcome139,662 Β· 0.00% win
You Are Freezer! Β· other44,765 Β· 0.00% win
Win 1 Round Β· progression19,181 Β· 0.00% win
Win 10 Rounds Β· progression132 Β· 0.00% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.