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💥Sector Wars 💥

💥Sector Wars 💥

A Roblox experience owned by Writer & Conoley Studios.

ShooterENshooterdestructible environmentshistorical firearms

Sector Wars is a shooter experience created on 2025-01-24. It has recorded 1,100,064 lifetime visits and 21,796 favorites. Currently, one user is playing. The game holds a 75% like percentage. It features randomizer shooter mechanics with destructible environments and over 75 unique weapons across different time periods.

Description (written by the developer; not a statement by this register)

Testing will return soon, back to the usual game. Join the community server to report cheaters. 🙏PLS LIKE THE GAME🙏 Join the group for +10% token income! Premium users get an additional +10%! Score in the top 5 of the match to get +25%! Randomizer shooter with destructible environments. Over 75 unique weapons representing 100 years of firearms development. Battles are set in different time periods every match, uniforms and weapons are specific to each team & decade.

Last updated by the developer 22 Jul 2026, 18:32 UTC.

1
playing (measured 10 Aug 2026, 23:33 UTC)
1,100,064
lifetime visits
75%
liked (6,773 👍 / 2,219 👎)
21,785
favourites (19.8 per 1k visits)
24 January 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 23:330first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Double Vote Gamepass
399 R$
Auto Pistol [1900+]
250 R$
Shotgun Pistol [1870+]
100 R$
Starter Bundle
25 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Tester · other347,815 · 0.00% win
Become Glorp · other245,517 · 56.2% win
Become Skrunk · other244,071 · 25.0% win
Welcome · welcome69,860 · 100.0% win
Meet a Dev · other32,420 · 0.00% win
Meet a Dev: DenianWriter · other19,924 · 0.00% win
Meet a Dev: Tobycon · other14,051 · 0.00% win
Meet A Dev: Riftic · other4,937 · 0.00% win
TESTER (Closed) · other636 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7514 August 2026 — 75 % liked24 August 2026 — 75 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 74–76 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 14:4875no change
14 Aug 2026, 14:4775first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.