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FREE FIRE MAX🏆

FREE FIRE MAX🏆

A Roblox experience owned by TRICK CLOCK.

ShooterENbattle royalefiremaxpvp

FREE FIRE MAX🏆 (2025) is a shooter game on Roblox, measured at over 44.5 million lifetime visits. It records 674 playing now, a like rating of 71%, over 2.8 million favourites.

Description (written by the developer; not a statement by this register)

🏆 Ranks 🎯 Missions 🎁 Daily Rewards 64+ Parachutes 64+ LootBoxes 64+ Ice Wall 64+ Avatars 64+ Banners 11+ Backpacks 🚀 Next Update: ⚔️ Gladiator Mode! 💬 Join the community to report bugs or suggest future updates 👥 Community: https://www.roblox.com/communities/33026618/TRICK-CLOCK ⚠️ Cheating or abusing bugs may result in a permanent ban. 👍 Leave a positive like and follow the event so you don't miss out!

Last updated by the developer 11 Sept 2026, 17:54 UTC.

435
playing (measured 27 Oct 2026, 01:50 UTC)
46,091,971
lifetime visits
70%
liked (4,592 👍 / 1,927 👎)
2,808,208
favourites (60.9 per 1k visits)
24 January 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

279964621.54356 October 202627 October 2026
500 measurements spanning 21 days, net +37. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 176–1,067 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 500
Measured (UTC)PlayersChange
27 Oct 2026, 01:50435+34
27 Oct 2026, 00:50401+51
26 Oct 2026, 23:50350+35
26 Oct 2026, 22:50315+27
26 Oct 2026, 21:50288-2
26 Oct 2026, 20:50290-2
26 Oct 2026, 19:50292+13
26 Oct 2026, 18:50279-13
26 Oct 2026, 17:50292-47
26 Oct 2026, 16:50339-69
26 Oct 2026, 15:50408-110
26 Oct 2026, 14:50518-67
26 Oct 2026, 13:50585+35
26 Oct 2026, 12:50550+45
26 Oct 2026, 11:50505+101
26 Oct 2026, 10:50404+14
26 Oct 2026, 09:50390-13
26 Oct 2026, 08:50403+28
26 Oct 2026, 07:50375-41
26 Oct 2026, 06:50416first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome! · welcome21,949,463 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

707170.521 August 202627 October 2026
1572 measurements spanning 66 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 70–71 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 1572
Measured (UTC)% likedChange
27 Oct 2026, 01:5070no change
27 Oct 2026, 00:5070no change
26 Oct 2026, 23:5070no change
26 Oct 2026, 22:5070no change
26 Oct 2026, 21:5070no change
26 Oct 2026, 20:5070no change
26 Oct 2026, 19:5070no change
26 Oct 2026, 18:5070no change
26 Oct 2026, 17:5070no change
26 Oct 2026, 16:5070no change
26 Oct 2026, 15:5070no change
26 Oct 2026, 14:5070no change
26 Oct 2026, 13:5070no change
26 Oct 2026, 12:5070no change
26 Oct 2026, 11:5070no change
26 Oct 2026, 10:5070no change
26 Oct 2026, 09:5070no change
26 Oct 2026, 08:5070no change
26 Oct 2026, 07:5070no change
26 Oct 2026, 06:5070first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.