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[AZURE] Forsaken RP

[AZURE] Forsaken RP

A Roblox experience owned by Forsaken RP.

RoleplayENForsaken IPCharacter RoleplaySkins

[AZURE] Forsaken RP is a roleplay experience created on 2025-01-25. The game currently has 496 players. It has accumulated 52,327,002 lifetime visits and 880,422 favorites. The title holds a 94% like percentage. The experience is categorized under the roleplay genre.

Description (written by the developer; not a statement by this register)

👋 Welcome to Forsaken RP! Roleplay with your favorite Forsaken characters & skins! ⚙ If a game shutdown occurs, that means there was an update or a bug fix. Inspired by Forsaken: https://www.roblox.com/games/18687417158/ALPHA-Forsaken credit goes to Forsaken for giving permission to use assets. thank you! Check out the group roles for our full team! Check out the "Forsaken Dev Team" group roles for Forsaken's team! If there's any bugs that need fixing. Please Comment on the group wall. Forsaken, Roleplay, Forsaken Roleplay, Forsaken RP

Last updated by the developer 15 Aug 2026, 01:17 UTC.

270
playing (measured 24 Aug 2026, 07:50 UTC)
52,639,903
lifetime visits
94%
liked (90,041 👍 / 6,039 👎)
884,962
favourites (16.8 per 1k visits)
25 January 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

27057842410 August 202624 August 2026
61 measurements spanning 14 days, net -179. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 224–624 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 61
Measured (UTC)PlayersChange
24 Aug 2026, 07:50270-1
24 Aug 2026, 06:50271-38
24 Aug 2026, 05:50309-5
24 Aug 2026, 04:50314-52
24 Aug 2026, 03:50366-26
24 Aug 2026, 02:50392-56
24 Aug 2026, 01:50448-37
24 Aug 2026, 00:50485+60
23 Aug 2026, 23:50425+5
23 Aug 2026, 22:50420-1
23 Aug 2026, 21:50421-1
23 Aug 2026, 20:50422+18
23 Aug 2026, 19:50404-29
23 Aug 2026, 18:50433-5
23 Aug 2026, 17:50438-38
23 Aug 2026, 16:50476+65
23 Aug 2026, 15:50411-7
23 Aug 2026, 14:50418-35
23 Aug 2026, 13:50453+86
23 Aug 2026, 12:50367first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Unlock All Skins
2,899 R$
Admin
799 R$
VIP
299 R$
Early Access
289 R$
Yourself Skins
249 R$
Double Coins
199 R$
Gubby Skins
179 R$
Baby Skins
149 R$
Egg Skins
79 R$
Emote Pack
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

I NEED IRON BLOCKS · other450,326 · 7.4% win
And then there were none. · other366,225 · 5.1% win
Hey Apple. · other206,157 · 2.9% win
999 · other183,481 · 1.4% win
SPREAD · other165,413 · 1.2% win
Gubby Samurai · other159,873 · 2.1% win
Champion · progression149,235 · 1.9% win
Met the owner! · social1,792 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9421 August 2026 — 94 % liked21 August 2026 — 94 % liked21 August 2026 — 94 % liked21 August 2026 — 94 % liked22 August 2026 — 94 % liked22 August 2026 — 94 % liked22 August 2026 — 94 % liked22 August 2026 — 94 % liked22 August 2026 — 94 % liked22 August 2026 — 94 % liked22 August 2026 — 94 % liked22 August 2026 — 94 % liked22 August 2026 — 94 % liked22 August 2026 — 94 % liked22 August 2026 — 94 % liked22 August 2026 — 94 % liked22 August 2026 — 94 % liked22 August 2026 — 94 % liked22 August 2026 — 94 % liked22 August 2026 — 94 % liked22 August 2026 — 94 % liked22 August 2026 — 94 % liked22 August 2026 — 94 % liked22 August 2026 — 94 % liked22 August 2026 — 94 % liked22 August 2026 — 94 % liked22 August 2026 — 94 % liked22 August 2026 — 94 % liked23 August 2026 — 94 % liked23 August 2026 — 94 % liked23 August 2026 — 94 % liked23 August 2026 — 94 % liked23 August 2026 — 94 % liked23 August 2026 — 94 % liked23 August 2026 — 94 % liked23 August 2026 — 94 % liked23 August 2026 — 94 % liked23 August 2026 — 94 % liked23 August 2026 — 94 % liked23 August 2026 — 94 % liked23 August 2026 — 94 % liked23 August 2026 — 94 % liked23 August 2026 — 94 % liked23 August 2026 — 94 % liked23 August 2026 — 94 % liked23 August 2026 — 94 % liked23 August 2026 — 94 % liked23 August 2026 — 94 % liked23 August 2026 — 94 % liked23 August 2026 — 94 % liked23 August 2026 — 94 % liked23 August 2026 — 94 % liked24 August 2026 — 94 % liked24 August 2026 — 94 % liked24 August 2026 — 94 % liked24 August 2026 — 94 % liked24 August 2026 — 94 % liked24 August 2026 — 94 % liked24 August 2026 — 94 % liked24 August 2026 — 94 % liked21 August 202624 August 2026
60 measurements spanning 2 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 93–95 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 60
Measured (UTC)% likedChange
24 Aug 2026, 07:5094no change
24 Aug 2026, 06:5094no change
24 Aug 2026, 05:5094no change
24 Aug 2026, 04:5094no change
24 Aug 2026, 03:5094no change
24 Aug 2026, 02:5094no change
24 Aug 2026, 01:5094no change
24 Aug 2026, 00:5094no change
23 Aug 2026, 23:5094no change
23 Aug 2026, 22:5094no change
23 Aug 2026, 21:5094no change
23 Aug 2026, 20:5094no change
23 Aug 2026, 19:5094no change
23 Aug 2026, 18:5094no change
23 Aug 2026, 17:5094no change
23 Aug 2026, 16:5094no change
23 Aug 2026, 15:5094no change
23 Aug 2026, 14:5094no change
23 Aug 2026, 13:5094no change
23 Aug 2026, 12:5094first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.