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Grazelands

Grazelands

A Roblox experience owned by The Kingdom of Sunshadow.

RoleplayENfantasykingdomquest

Description (written by the developer; not a statement by this register)

The Universe of the Kingdom of SunShadow like you have NEVER SEEN IT BEFORE!!!! Roleplay with your friends, Complete Quests, Fight Enemies, Gather Resources, Explore. Recommended settings: Low End - PC/Mobile = 6 graphics. PC/Console = 8 Graphics. Shift lock = off Minimum 2gb ram required to run the game, client usage ~1.3gb ram 2gb ram allows breathing room, if you have more then 2gb ram it'll run even better. Powered by the following amazing resources: Tales Tech Homebrew Quest System Tales Tech Economy System Tales Tech Collectable Books System Tales Tech Dialogue System Matheus's Magic System JOIN THE GROUP BELOW FOR EVENTS AND MORE: VVV https://www.roblox.com/communities/5942605/The-Kingdom-of-Sunshadow#!/about This game is made and maintained by a solo-dev, if you spot a bug or an issue please report it to Wayton in the server

Last updated by the developer 10 Aug 2026, 08:44 UTC.

0
playing (measured 12 Aug 2026, 15:37 UTC)
514
lifetime visits
67%
liked (10 👍 / 5 👎)
6
favourites (11.7 per 1k visits)
25 January 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 15:370first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Nobility
2,100 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to the Grazelands · progression24 · 0.00% win
Man it is Bright Outside... · secret9 · 0.00% win
Ancestral Misgivings · progression6 · 0.00% win
New Kid on the Block · welcome6 · 0.00% win
1k Coins · collection6 · 0.00% win
Nectar of the Gods · progression5 · 0.00% win
The Pilgrims Cartographer · progression4 · 0.00% win
Unpaid Break · other4 · 0.00% win
10k Coins · collection3 · 0.00% win
Ancestral Misgivings Alternate Ending · secret2 · 0.00% win
100k Coins · collection1 · 0.00% win
Collector Of Many a Book Vol 1 · collection1 · 0.00% win
Envoy of the Druidic Elves · secret0 · 0.00% win
250k Coins · collection0 · 0.00% win
Novice Collector · collection0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

646765.521 August 2026 — 64 % liked10 September 2026 — 67 % liked21 August 202610 September 2026
2 measurements spanning 20 days, net +3. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 64–67 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
10 Sept 2026, 11:4667+3
21 Aug 2026, 03:3264first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.