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Gods and Mortals

Gods and Mortals

A Roblox experience owned by I.O Star Productions.

RoleplayENfantasy roleplaykingdom simulationanime-inspired

Description (written by the developer; not a statement by this register)

Press B to Kneel - 🏠 Start as an Outsider, Become a citizen, buy an House, and work harder on an job to earn more coins. - 🧙 Choose your Class that will give you the power needed to thrive. - 🛡️ As an Soldier defend the realm from threats, climb the ranks, and become a legendary general - 👑 Become the King or Queen to shape the realm in your image, control the Laws, Economy and the Nobility,... - 🏦 Become an God's Avatar among the Mortals, until your awakening is finally complete. 🧐 The game is focused in both Roleplay & Combat, aiming to keep your actions as something that influences the world, leaving these marks in history 👍 Like the Game for Further Development 🐨 Join the Community Server for Dev Updates & Feedback ✅Testers get exclusive features during Test phase. Your feedback helps me refine and build the experience This game takes inspirations from Dungeons & Dragons, Solo Leveling, Undertale and other games/animes TAGS: Roleplay, anime, brookhaven, magic, kingdom

Last updated by the developer 28 Apr 2026, 11:49 UTC.

0
playing (measured 14 Aug 2026, 01:05 UTC)
8,123
lifetime visits
62%
liked (43 👍 / 26 👎)
134
favourites (16.5 per 1k visits)
25 January 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
14 Aug 2026, 01:050first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Permanent Warlock
499 R$
Permanent Apprentice
399 R$
Permanent Acolyte
299 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Tester · other6,159 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

626362.517 August 2026 — 62 % liked6 September 2026 — 63 % liked26 October 2026 — 62 % liked17 August 202626 October 2026
3 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 62–63 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
26 Oct 2026, 15:0162-1
6 Sept 2026, 13:5363+1
17 Aug 2026, 13:4862first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Community wiki

gods-and-mortals.fandom.com5 active editors · 41,971 edits
739 articles

A fan-maintained encyclopedia this game has grown — measured from Fandom’s API. Not affiliated with Fandom.