π KIM JUN-HEE'S PRISON RUN! (Obby)
A Roblox experience owned by Super Magic Studios.
ObbyENobstacle courseprison escapehard mode
π KIM JUN-HEE'S PRISON RUN! (Obby) is an obby experience created on 2025-01-25. It has accumulated 9,123,047 lifetime visits and 1,649,874 favorites. The game holds a 47% like percentage. Currently, zero players are active. The description mentions 25 obstacles and multiple difficulty modes.
Description (written by the developer; not a statement by this register)
π KIM JUN-HEE'S PRISON RUN! (Obby) πLIKE AND FAVORITE THE GAME FOR MORE UPDATESβ Join Our Group "Super Magic Studios" For Free Morphs & Benefits! Make your way though 25 challenging Obstacles and make it to freedom. Once you beat the game on Easy mode why not challenge yourself to the HARD MODE. With more obstacles and traps to beat. Also try and beat your friends time score and become 1st ~ignore Tags: Digital Circus, Jax, Pomni, barby, Survive, Chef , Prison, poppy playtime , Jail , Obby , Robot, Robot Teacher, Ben, Evil Teacher, Rainbow friends, Baller, Robot, Mother, Siren Cop, SWAT, SWAT Car, Son, Kid friend, Candy, Candy Barry, Survive, Barry, Chef , Prison , Jail , Obby , Robot, Rainbow friends baby, Grimace, Freddy, Chica, Bonnie, Springtrap, Purple guy, FNAF movie, FNAF, Mother barry, Siren Cop, SWAT, SWAT Car, Barrys Son, Baby barry, Baby Bobby, Red baby, baby blue, Pink baby, Rainbow friends, Baller, Robot
Last updated by the developer 3 Mar 2025, 21:39 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 21:48 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization β game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game arenβt publicly listable.
Badge funnel
How many players have ever earned each badge β a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badgeβs own name and description.