Roblox RegisterIndependent record of Roblox groups Β· not affiliated with Roblox Corporation
[BIG UPD!πŸ”₯]Old New TTD

[BIG UPD!πŸ”₯]Old New TTD

A Roblox experience owned by Fxsh.

Tower defenseENskibidi toiletunit collectionwave survival

Description (written by the developer; not a statement by this register)

β˜„οΈ Spawn in βœ…οΈ Equip Your SpeakerGuy Your First Unit That Will Help You Destroy Skibidi Toilets πŸ”₯ Go In Toilet City And Destroy Skibidi Toilets With Your SpeakerGuy πŸ’° You Get Money For Destroying Toilets You Also Get Money Every Wave Use That Money to Place Down More SpeakerGuys πŸ₯‡ You Get Coins For Beating Toilet City And Other Modes πŸš€ Use Your Coins To Summon More PowerFul Units πŸ‘‘ Use Those PowerFul Units To Defeat Stronger Toilets ⚑️ Use Code: "Release" For 250 Coins Thanks to boom for skibidi toilet Tags(ignore): tower defense, skibidi toilet, skibi, ttd, old, new, cameraman, tower, defense, speakerman

Last updated by the developer 9 Nov 2026, 20:55 UTC.

4
playing (measured 11 Nov 2026, 00:15 UTC)
2,625
lifetime visits
93%
liked (37 πŸ‘ / 3 πŸ‘Ž)
20
favourites (7.6 per 1k visits)
25 January 2025
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
11 Nov 2026, 00:154first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

Skip Eggs
179 R$
2x Coins
79 R$
AutoEgg
79 R$
Triple Eggs
36 R$
2x Luck
12 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome Β· welcome510 Β· 56.4% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.