[V2] Prison Life
A Roblox experience owned by Virtual Bandit.
RoleplayENprison simulationroleplaycombat
Description (written by the developer; not a statement by this register)
Welcome to [V2] Prison Life ✨ 🚨 Stay Alert! This game is equipped with an advanced [ANTI-CHEAT] system to ensure a fair and enjoyable experience for everyone. If you spot any exploiters, report them immediately and help us maintain order behind the bars! Step into a thrilling world of survival and strategy. Will you follow the rules or break free? The choice is yours in this immersive prison environment! 🔧 Controls [PC/Laptop 💻]: [C]: Crouch – Stay low and sneak past obstacles or enemies. [F]: Punch – Defend yourself or take the offensive when the time is right. Plan your moves, team up (or don’t), and navigate the challenges of life on both sides of the law. Your story starts here—play now and make your mark! 🔒 Credits: We extend full credits to Aesthetical, the original creator of Prison Life. All rights to the map and guns belong to him. TAGS : Prison Life , Prison , Life , Obby , Gun , Fun Games , Fun , Prison Break , Breakout , Fighting , Shooting , Criminals , Police
Last updated by the developer 27 Jan 2025, 15:12 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 16:53 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.