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Be My Camera [2 Player Obby]

Be My Camera [2 Player Obby]

A Roblox experience owned by Obby Republic.

ObbyEN2-player co-opasymmetric gameplayparkour

Be My Camera [2 Player Obby] is an obby experience created on 2025-01-25. It currently has 381 players online. The game has accumulated 48,381,973 lifetime visits and 1,001,975 favorites. Its like percentage is 58.

Description (written by the developer; not a statement by this register)

🎥 Be your friend's eyes 👀 One of you jumps through the obby while the other controls the camera and protects them with lasers! 👀 work together to make it to the end. 📷 One player sees everything and fights evil drones, and the other does the jumping. 🧠 Talk, guide each other, you need real teamwork for this obby! FREE VIP SERVERS! 🛠 UPDATE 1 - Skins - Camera sensitivity slider! tags: 2 player obby, teamwork, carry a friend, parkour

Last updated by the developer 21 Sept 2026, 08:17 UTC.

99
playing (measured 23 Sept 2026, 08:50 UTC)
50,962,537
lifetime visits
58%
liked (6,348 👍 / 4,604 👎)
1,066,222
favourites (20.9 per 1k visits)
25 January 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

99638368.52 September 202623 September 2026
500 measurements spanning 21 days, net -80. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 18–719 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 500
Measured (UTC)PlayersChange
23 Sept 2026, 08:5099-14
23 Sept 2026, 07:50113-16
23 Sept 2026, 06:50129-8
23 Sept 2026, 05:50137-26
23 Sept 2026, 04:50163-32
23 Sept 2026, 03:50195-27
23 Sept 2026, 02:50222-30
23 Sept 2026, 01:50252-38
23 Sept 2026, 00:50290+75
22 Sept 2026, 23:50215-12
22 Sept 2026, 22:50227-56
22 Sept 2026, 21:50283+32
22 Sept 2026, 20:50251-3
22 Sept 2026, 19:50254-34
22 Sept 2026, 18:50288-79
22 Sept 2026, 17:50367+105
22 Sept 2026, 16:50262+1
22 Sept 2026, 15:50261+49
22 Sept 2026, 14:50212-31
22 Sept 2026, 13:50243first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
349 R$
Enemy Drones Skin Pack
279 R$
Ultimate Coil
199 R$
One Shot
199 R$
Gravity Coil
129 R$
Falcon
99 R$
Speed Coil
89 R$
Lava Protection
59 R$
Starter Pack
29 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Stage 20 · progression12,769,897 · 96.5% win
Stage 40 · progression2,377,540 · 25.2% win
Stage 60 · progression773,543 · 7.7% win
Stage 80 · progression318,506 · 3.7% win
Stage 100 · progression143,392 · 1.3% win
Stage 120 · progression53,664 · 0.50% win
Stage 140 · progression28,732 · 0.30% win
Stage 160 · progression18,118 · 0.20% win
Stage 180 · progression15,274 · 0.10% win
Stage 200 · progression14,424 · 0.10% win
Collect The Rainbow · collection6,356 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

5821 August 20261 November 2026
780 measurements spanning 72 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 57–59 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 780
Measured (UTC)% likedChange
1 Nov 2026, 14:3658no change
22 Oct 2026, 14:3558no change
12 Oct 2026, 14:3358no change
2 Oct 2026, 14:3258no change
23 Sept 2026, 08:5058no change
23 Sept 2026, 07:5058no change
23 Sept 2026, 06:5058no change
23 Sept 2026, 05:5058no change
23 Sept 2026, 04:5058no change
23 Sept 2026, 03:5058no change
23 Sept 2026, 02:5058no change
23 Sept 2026, 01:5058no change
23 Sept 2026, 00:5058no change
22 Sept 2026, 23:5058no change
22 Sept 2026, 22:5058no change
22 Sept 2026, 21:5058no change
22 Sept 2026, 20:5058no change
22 Sept 2026, 19:5058no change
22 Sept 2026, 18:5058no change
22 Sept 2026, 17:5058first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.