Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
[DOOM.EXE] Horrific Elevator (SEASON 4)

[DOOM.EXE] Horrific Elevator (SEASON 4)

A Roblox experience owned by Horrific.INC.

HorrorENhorrorelevatorsinister elevator

Created in 2025, [DOOM.EXE] Horrific Elevator (SEASON 4) is a horror experience on Roblox with 661,824 lifetime visits. It records 95 playing now, a like rating of 83%, 10,524 favourites.

Description (written by the developer; not a statement by this register)

⚠️ WARNING: This game contains flashing lights and loud sounds. No ownership is claimed over any existing characters or franchises featured in this game. Bug abusing is banned, dont do it. [VERSION 6.2] SPECIMEN EVENT PART 1 - SPECIMENT EVENT - NEW FLOORS: LATE, TEMPLE, FALSE MANSION, FORGET - FLOOR REVAMPS: MOTHER, WALL OF FLESH - QOL CHANGES - BUG FIXES Game inspired by Sinister Elevator by Nikox333 and Sinister Elevator by ElStrongAlt.

Last updated by the developer 22 Aug 2026, 21:09 UTC.

95
playing (measured 22 Aug 2026, 22:50 UTC)
661,824
lifetime visits
83%
liked (3,256 👍 / 671 👎)
10,750
favourites (16.2 per 1k visits)
25 January 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

4119111610 August 2026 — 41 players21 August 2026 — 161 players21 August 2026 — 176 players21 August 2026 — 168 players21 August 2026 — 176 players22 August 2026 — 167 players22 August 2026 — 189 players22 August 2026 — 191 players22 August 2026 — 182 players22 August 2026 — 153 players22 August 2026 — 142 players22 August 2026 — 135 players22 August 2026 — 134 players22 August 2026 — 110 players22 August 2026 — 113 players22 August 2026 — 103 players22 August 2026 — 138 players22 August 2026 — 140 players22 August 2026 — 146 players22 August 2026 — 166 players22 August 2026 — 136 players22 August 2026 — 112 players22 August 2026 — 147 players22 August 2026 — 130 players22 August 2026 — 115 players22 August 2026 — 115 players22 August 2026 — 127 players22 August 2026 — 95 players9510 August 202622 August 2026
28 measurements spanning 12 days, net +54. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 19–214 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 28
Measured (UTC)PlayersChange
22 Aug 2026, 22:5095-32
22 Aug 2026, 21:50127+12
22 Aug 2026, 20:50115no change
22 Aug 2026, 19:50115-15
22 Aug 2026, 18:50130-17
22 Aug 2026, 17:50147+35
22 Aug 2026, 16:50112-24
22 Aug 2026, 15:50136-30
22 Aug 2026, 14:50166+20
22 Aug 2026, 13:50146+6
22 Aug 2026, 12:50140+2
22 Aug 2026, 11:50138+35
22 Aug 2026, 10:50103-10
22 Aug 2026, 09:50113+3
22 Aug 2026, 08:50110-24
22 Aug 2026, 07:50134-1
22 Aug 2026, 06:50135-7
22 Aug 2026, 05:50142-11
22 Aug 2026, 04:50153-29
22 Aug 2026, 03:50182first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

The Halloween Pack
999 R$
Rainbow Magic Carpet
349 R$
OVERLORD
319 R$
MEGA VIP
199 R$
Rainbow Coil
139 R$
Night Vision
99 R$
VIP
99 R$
Killer Vision
79 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

The Horrific Elevator · other247,385 · 41.0% win
One of many... · other183,219 · 26.5% win
SEASON 3 · progression167,259 · 0.00% win
[SURVIVOR] 1 Floor · progression143,011 · 18.7% win
SEASON 4 · progression103,081 · 50.3% win
[SURVIVOR] 5 Floors · progression75,228 · 7.1% win
[SURVIVOR] 10 Floors · progression49,233 · 6.0% win
[GAMEMODE] Double Gamemode · other38,671 · 4.2% win
[GAMEMODE] Random Killer · other36,977 · 3.1% win
Jeff The Killer · other34,934 · 3.3% win
[GAMEMODE] Cloned Killer · other32,633 · 4.5% win
Chara · other32,298 · 3.6% win
[GAMEMODE] Blood Moon · other32,276 · 4.2% win
Jigsaw · other32,062 · 0.00% win
Ghostface · other31,934 · 4.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8314 August 2026 — 83 % liked21 August 2026 — 83 % liked21 August 2026 — 83 % liked21 August 2026 — 83 % liked21 August 2026 — 83 % liked22 August 2026 — 83 % liked22 August 2026 — 83 % liked22 August 2026 — 83 % liked22 August 2026 — 83 % liked22 August 2026 — 83 % liked22 August 2026 — 83 % liked22 August 2026 — 83 % liked22 August 2026 — 83 % liked22 August 2026 — 83 % liked22 August 2026 — 83 % liked22 August 2026 — 83 % liked22 August 2026 — 83 % liked22 August 2026 — 83 % liked22 August 2026 — 83 % liked22 August 2026 — 83 % liked22 August 2026 — 83 % liked22 August 2026 — 83 % liked22 August 2026 — 83 % liked22 August 2026 — 83 % liked22 August 2026 — 83 % liked22 August 2026 — 83 % liked22 August 2026 — 83 % liked22 August 2026 — 83 % liked24 August 2026 — 83 % liked3 September 2026 — 83 % liked13 September 2026 — 83 % liked23 September 2026 — 83 % liked3 October 2026 — 83 % liked13 October 2026 — 83 % liked23 October 2026 — 83 % liked14 August 202623 October 2026
35 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 82–84 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 35
Measured (UTC)% likedChange
23 Oct 2026, 22:0883no change
13 Oct 2026, 22:0783no change
3 Oct 2026, 22:0683no change
23 Sept 2026, 22:0583no change
13 Sept 2026, 21:0183no change
3 Sept 2026, 20:5183no change
24 Aug 2026, 20:3583no change
22 Aug 2026, 22:5083no change
22 Aug 2026, 21:5083no change
22 Aug 2026, 20:5083no change
22 Aug 2026, 19:5083no change
22 Aug 2026, 18:5083no change
22 Aug 2026, 17:5083no change
22 Aug 2026, 16:5083no change
22 Aug 2026, 15:5083no change
22 Aug 2026, 14:5083no change
22 Aug 2026, 13:5083no change
22 Aug 2026, 12:5083no change
22 Aug 2026, 11:5083no change
22 Aug 2026, 10:5083first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Icon history

Roblox entity thumbnail
23 October 2026
Roblox entity thumbnail
9 October 2026
Roblox entity thumbnail
2 October 2026
Roblox entity thumbnail
25 September 2026
Roblox entity thumbnail
18 September 2026
Roblox entity thumbnail
11 September 2026
Roblox entity thumbnail
28 August 2026
Roblox entity thumbnail
21 August 2026

Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.