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Dongdaemun (SEASON 3 GAME)

Dongdaemun (SEASON 3 GAME)

A Roblox experience owned by "R" Games.

RoleplayENSquid GameTV Show AdaptationRoleplay

Dongdaemun (SEASON 3 GAME) is a roleplay experience created on 2025-01-25. The title has accumulated 6,306,505 lifetime visits and 10,763 favorites. Current player count is zero. The experience holds a 50% like percentage. Tags include Jack and Jill, Squid Game, Season 3, and Season 2.

Description (written by the developer; not a statement by this register)

Dongdaemun is a rumored game in Squid Game Season 3, and this is the most accurate portrayal on Roblox! We've recreated it based on the glimpses seen in the show and brought it to life for you to experience. Thank you so much for 1 MILLION VISITS! Stay tuned as we may add more games from Squid Game in the future, enjoy! Tags: Jack and Jill, Squid Game, Season 3, Season 2

Last updated by the developer 20 May 2026, 17:07 UTC.

0
playing (measured 10 Aug 2026, 15:51 UTC)
6,306,505
lifetime visits
50%
liked (1,322 👍 / 1,311 👎)
10,755
favourites (1.7 per 1k visits)
25 January 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:510first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Double Earnings!
249 R$
Run Faster!
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Survivor · other1,207,265 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

5013 August 2026 — 50 % liked2 September 2026 — 50 % liked13 August 20262 September 2026
2 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 49–51 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 23:3850no change
13 Aug 2026, 23:3650first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.