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Indo Chat

Indo Chat

A Roblox experience owned by Warung Studio.

Social & hangoutENvoice chatsocial hangoutindonesian community

Indo Chat is a social-hangout experience created on 2025-01-26. It records 12 concurrent players, 3,827,921 lifetime visits, a 91% like percentage, and 14,226 favorites. The game features voice chat, fishing, and customization options. It targets audiences in Indonesia, Malaysia, and Brunei.

Description (written by the developer; not a statement by this register)

Welcome to Indo Chat! 🔊 You're free to explore, talk, and meet new friends at Indo Chat! 🔊!💗 Features: - Fishing System! (We have alot of cute fishs🤫) - Heart Giver! (You can give like to your friend and be the TOP like receiver!) - Header! (You can custom your own header and flex it to your friend💖) 🌟 And so much more waiting for you! ✨JOIN OUR GROUP/COMMUNITY TO GET "🌻" Badge! ✨ Tags: Voice Chat, VC, Hangout, Mic, Voice, Fishing, Chill, Indonesia, Malaysia, Brunei, ASIA

Last updated by the developer 8 Jul 2026, 04:09 UTC.

12
playing (measured 10 Aug 2026, 15:23 UTC)
3,827,921
lifetime visits
91%
liked (2,216 👍 / 211 👎)
14,225
favourites (3.7 per 1k visits)
26 January 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:2330first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome to Indo Chat! 🔊! · welcome1,179,995 · 65.1% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9114 August 2026 — 91 % liked24 August 2026 — 91 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 90–92 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 03:4691no change
14 Aug 2026, 03:4591first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.