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Nooby LEGACY

Nooby LEGACY

A Roblox experience owned by The Nooby Foundation.

HorrorENhorrorescapeinfection

Description (written by the developer; not a statement by this register)

[Note: Nooby won't be getting any more updates because I decided to move on onto better projects, thank you so much for the support! I'll be adding an scrapped content button to explore all of the scrapped content of Nooby!] 🧪A weird infection that infected the robloxians, it's up to you to save the robloxians Solve clues and escape the infection🔎 🕹️Controls: Pick up items / Use items - Click (Computer), Tap (Mobile) or Right Trigger (Controller) Crouch / Place trap - CTRL (Computer), Tap (Mobile) or B (Controller) Credits Minitoon - Creator of Piggy Ismael25807 - Scripter Nolandkeyless - Skin concepter SamrajYT - Skin concepter 2 KhalidRX5 - Skin Concepter 3/Quest maker

Last updated by the developer 30 May 2026, 03:49 UTC.

0
playing (measured 18 Aug 2026, 06:52 UTC)
1,240
lifetime visits
76%
liked (16 👍 / 5 👎)
20
favourites (16.1 per 1k visits)
26 January 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
18 Aug 2026, 06:520first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

x2 Noobie Tokens
200 R$
x2 Nooby Chance (Don't buy)
150 R$
Donate?
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Escaped House · progression38 · 0.00% win
Fatal Escape [20**} · secret0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.