Repulse
A Roblox experience owned by Zerocore Studios.
ShooterENtactical shooterrealistic ballisticsweapon testing
Description (written by the developer; not a statement by this register)
A realistic first-person shooter set in a wide range of maps, inspired by Breakify’s gun concept. Players engage in intense, tactical combat scenarios, testing a wide range of weapons, from handguns to assault rifles, in varied environments. Realistic ballistics, weapon mechanics, and VFX ensure each shot feels authentic. The game focuses on precision, brute force, and mastering different firearms, while offering dynamic and detailed recoil physics. Whether you’re testing weapons in a 1v1 space or competing in firefights, every decision counts.
Last updated by the developer 22 Oct 2025, 00:01 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 20 Aug 2026, 13:50 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.