The Classic Elevator
A Roblox experience owned by Radem's Games.
HorrorENhorrorsurvivalrandomized events
Description (written by the developer; not a statement by this register)
🚪 The Classic Elevator – Secrets, dangers and nostalgia! 🎩 Welcome to The Classic Elevator – a place where reality and chaos intertwine in one unpredictable ride! You’ve entered the elevator, but there’s no turning back... Each stop is a new world, a new threat or surprise. Are you ready for what’s waiting for you behind the next door? 🎭 Game features: 🔹 Legendary floors – iconic maps from the past, unexpected locations and surprises! ⚠️ Random disasters – fire, monsters, mysterious phenomena! You never know what’s coming next. 🛒 Item shop – upgrade your character and use new abilities. 👥 Play with friends – it’s more fun together... but who will survive to the end? ⚒️Very often updates 🚀 Try your luck! Someone will get to a fun floor with a mini-game, and someone will end up in the most nightmarish place. Can you survive all the elevator stops and get out of this crazy adventure? 😈 In this elevator, you never know what awaits you next... 🚪 Go in if you're not afraid.
Last updated by the developer 7 Nov 2025, 15:42 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 2 Sept 2026, 04:53 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.