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[☀️] Baboon Tag Ultra

[☀️] Baboon Tag Ultra

A Roblox experience owned by Dev Builds.

MinigamesENtagparkourmultiplayer

[☀️] Baboon Tag Ultra is a minigame experience created on 2025-01-26. It currently has 111 players online and 35,541,846 lifetime visits. The title holds 25,634 favorites and maintains a 71% like percentage. The game features tag mechanics within various environments.

Description (written by the developer; not a statement by this register)

Baboon Tag Ultra is a fast-paced tag game where you play as a monkey, running, jumping, and climbing through various environments. Navigate different maps while avoiding being tagged! 🎮 Features: 🌲 Expansive Maps – Explore the jungle, caves, city, and more! 🏃 Game Modes – Play Infection and try not to get tagged! 🛍️ Cosmetics – Customize your monkey with unique hats and badges! ⭐ Like & favorite the game if you enjoy it! Tags: Gorilla, Tag, Parkour, Monkey, Baboon, VR, Fast-Paced, Tag Games, Competitive, Multiplayer, GTU, BTU

Last updated by the developer 12 Aug 2026, 20:58 UTC.

82
playing (measured 21 Aug 2026, 20:54 UTC)
35,610,789
lifetime visits
71%
liked (6,696 👍 / 2,694 👎)
26,651
favourites (0.7 per 1k visits)
26 January 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

829789.510 August 2026 — 97 players21 August 2026 — 82 players10 August 202621 August 2026
2 measurements spanning 11 days, net -15. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 80–99 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 20:5482-15
10 Aug 2026, 17:1797first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Donation Tool
399 R$
Vip
199 R$
2X Votes
199 R$
More Hats
137 R$
RGB Trail
78 R$
Boombox
53 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome15,991,757 · 100.0% win
You won a Round · progression9,585,533 · 71.8% win
You Tagged · other9,156,038 · 67.0% win
You Found the Hideout · collection349,256 · 7.4% win
You Completed the Obby · progression25,731 · 0.10% win
You Tagged a Developer · social2,429 · 0.20% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7121 August 2026 — 71 % liked23 August 2026 — 71 % liked2 September 2026 — 71 % liked12 September 2026 — 71 % liked22 September 2026 — 71 % liked2 October 2026 — 71 % liked12 October 2026 — 71 % liked22 October 2026 — 71 % liked1 November 2026 — 71 % liked21 August 20261 November 2026
9 measurements spanning 72 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 70–72 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
1 Nov 2026, 15:3071no change
22 Oct 2026, 15:2271no change
12 Oct 2026, 15:2071no change
2 Oct 2026, 15:1971no change
22 Sept 2026, 15:1871no change
12 Sept 2026, 15:1771no change
2 Sept 2026, 15:0871no change
23 Aug 2026, 15:0271no change
21 Aug 2026, 20:5471first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.