Midnight Pac-Man [HORROR]
A Roblox experience owned by To eternity and beyond.
HorrorENhorrormultiplayerendings
Midnight Pac-Man [HORROR] is a horror experience created on 2025-01-27. It supports up to 4 players and features four distinct endings. The title has accumulated 709,309 lifetime visits and 15,187 favorites. Current engagement metrics show 0 players online and a 73% like percentage.
Description (written by the developer; not a statement by this register)
Welcome to Midnight Pac-Man 🍒👻 JOIN COMMUNITY 👥 + LIKE 👍 + FAVORITE ⭐ for a FREE toy gun in-game 🔫 You’re searching for a job to pay for your apartment and buy some food when you come across a very interesting job offer that seems perfect for you Until strange things start happening around you... Will you be able to survive this job? There are 4 different endings in this game, try to get them all! 🤝 This game is multiplayer and can be played by up to 4 players at once! This game may be slightly difficult to new players, playing with friends or other people is recommended. 🛒 Check out the shop for fun items to troll your friends with Complete the game 2x for a FREE gamepass item 🎁
Last updated by the developer 7 Apr 2025, 21:02 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 11 Aug 2026, 02:08 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 24 Aug 2026, 18:21 | 73 | no change |
| 14 Aug 2026, 18:19 | 73 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.