Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Truce Dahood Matching Outfits

Truce Dahood Matching Outfits

A Roblox experience owned by /truce.

RoleplayENoutfit shopda hoodcatalog editor

Description (written by the developer; not a statement by this register)

🖤 Dahood BOY & GIRL matching outfits 🤍 🛍️ Browse through the best collection of matching, emo and tryhard dahood outfits All items you purchase stay in your inventory permanently! 🛒 Show some love by liking & favouriting the game ❗ PSA: Majority of the outfits are made by other creators, if you dont want your clothes in here feel free to contact us:) ❗ PSA: We do not own any of the user-generated content (UGC) in the game (Once again if you want it removed contact us) 💻 - Developed by @iamxcxu 🏷️Tags: Catalog , Catalog Editor , Outfits , Shop , Dahood , DaHood , Da Hood , Outfits Ideas , Hair Combos , Outfit Loader . Da hood Outfit Store , Hair Combo , Fits , Matching Fits , Matching Outfits , Hair style, Home store , Homestore Try on , Outfits , Matching Outfits , Matching , Hair ,Outfit Shop Hair Combos , Mall , Avatars , Hair Combo Shop , Aesthetic , Da Hood, DH, Steal Outfits , Matching, Emo, Emo Outfits, Boy x Girl, Truce

Last updated by the developer 22 Oct 2025, 13:05 UTC.

0
playing (measured 12 Aug 2026, 16:32 UTC)
2,157
lifetime visits
80%
liked (12 👍 / 3 👎)
25
favourites (11.6 per 1k visits)
27 January 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 16:320first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

welcome · welcome1,222 · 0.00% win
you met the owner · other12 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.