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Q-CLASH!

Q-CLASH!

A Roblox experience owned by duckarmor.

ShooterENfirst-person shooterclass-based combatcharacter collection

Q-CLASH! is a Roblox experience created on 2018-07-01. The game has accumulated 27,014,512 lifetime visits and 403,746 favorites. Currently, zero players are active. The title holds an 86% like percentage. No specific genre classification is recorded in the available data.

Description (written by the developer; not a statement by this register)

Q-CLASH, the first-person class-based action game is free to play! ⚔️ Try out all 8 Clashers! 💎 All with their own unique weapons, abilities and personalities! 👕 Collect over 60 character skins! 🕺 Taunt your foes with emotes and dances! 🎨 Tag the map with sprays! 🎖️ Unlock achievements! 🛠️ Craft tokens and items! ⭐ Rank your Clashers up! 🚅 Watch out for the train! 🎙️With a full professional voice cast! 🏆 Winner of 2019 Gameplay Innovation Award Latest changelog: https://devforum.roblox.com/t//988848

Last updated by the developer 11 Apr 2023, 00:45 UTC.

0
playing (measured 3 Sept 2026, 01:52 UTC)
27,014,512
lifetime visits
86%
liked (101,509 👍 / 16,483 👎)
403,634
favourites (14.9 per 1k visits)
1 July 2018
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
3 Sept 2026, 01:520first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Decker Starterpack
300 R$
Cyborg Starterpack
300 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

863 September 2026 — 86 % liked13 September 2026 — 86 % liked23 September 2026 — 86 % liked3 October 2026 — 86 % liked13 October 2026 — 86 % liked3 September 202613 October 2026
5 measurements spanning 40 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 85–87 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
13 Oct 2026, 01:5386no change
3 Oct 2026, 01:5386no change
23 Sept 2026, 01:5286no change
13 Sept 2026, 01:5286no change
3 Sept 2026, 01:5286first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.