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⚓ Submarine Roleplay Classic

⚓ Submarine Roleplay Classic

A Roblox experience owned by Maritime Roleplay Community.

RoleplayENmilitarynavalroleplay

⚓ Submarine Roleplay Classic is a roleplay experience created on 2018-07-01. The game has accumulated 20,885,853 lifetime visits and 109,314 favorites. Currently, zero users are playing. The title holds an 83% like percentage. It is categorized under the roleplay genre within the Roblox platform index.

Description (written by the developer; not a statement by this register)

📢Submarine Life is out now! If you bought passes in this game - you will receive credits in Submarine Life to buy the new ones! 📢 [This game will no longer be receiving content updates. It will only receive crucial bug-fixing updates as needed. Check out Submarine Life for new content.] ⚓ Welcome to the USS Nevada, a nuclear submarine in service for the United States Navy. Rule the seas of the world in a vessel of destruction in "Submarine Roleplay"! ✅ We urge everyone who enjoys this game to give it a like! Please read the gamepass descriptions before buying them! SHUTDOWN = UPDATE --------------------------------------------- 🔱 Join the group, MRPC, for in game perks and features, as well as getting access to chat functions in our Server. --------------------------------------------- Building & Scripting by PlutoPseudo / xk50 Meshes by Copuni Uniforms by M-Pak Thumbnails & Game Icons done by Vazy / Winturr / Ozai / Boomdodger

Last updated by the developer 8 Jul 2026, 19:02 UTC.

0
playing (measured 10 Aug 2026, 14:45 UTC)
20,885,853
lifetime visits
83%
liked (36,563 👍 / 7,677 👎)
109,280
favourites (5.2 per 1k visits)
1 July 2018
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:450first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Submarine FX
1,300 R$
Captain
500 R$
Executive Officer
400 R$
Master-at-arms
100 R$
Officer
90 R$
Special Access
30 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Halloween 2024 · other120,640 · 0.00% win
Met the Community Manager · social16,689 · 0.00% win
2023 Halloween 2 · other11,977 · 0.00% win
Haunted Egg! · collection9,184 · 0.00% win
Met the Developer · other8,110 · 0.00% win
2023 Halloween 1 · other5,834 · 0.00% win
Are You Going Trick or Treating? · other4,036 · 0.00% win
2023 Christmas 3 · other1,743 · 0.00% win
Chef Egg · collection1,258 · 0.00% win
Master-at-arms Egg · collection798 · 0.00% win
2023 Christmas 2 · other693 · 0.00% win
Captain Egg · collection444 · 0.00% win
2023 Christmas 1 · other402 · 0.00% win
MRPC Egg Hunt 2022! · collection313 · 0.00% win
Alpha Tester · other226 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8313 August 2026 — 83 % liked23 August 2026 — 83 % liked13 August 202623 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 82–84 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Aug 2026, 16:3583no change
13 Aug 2026, 16:2383first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.