[BETA] parkourizm
A Roblox experience owned by Bright Sea Studios.
AdventureENparkourspell-castingclass-based
Description (written by the developer; not a statement by this register)
Inspired by PARKOUR by hudzell. This game's currently in early testing. MOBILE SUPPORT LET'S GOOO! parkourizm is a game about doing parkour (duh) You slide, wallrun and vault everywhere. -- Forces of Nature & 3 Armbands! -- Pick a class and start casting spells along with gear and movement upgrades with each class! Left Shift / L2 - Slide Q / R2 - Dash Hold Space / Hold X - Wallrun T or G / L1 or R1 - Acrobatics Space / A whilst grabbing ledge - Jump from ledge grab V / R3 - Change perspectives M - Unlock mouse/Select - Navigate around GUIs
Last updated by the developer 1 Aug 2026, 16:07 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 18 Aug 2026, 23:46 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.