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LE1 Hangout [πŸ› Bug fixes]

LE1 Hangout [πŸ› Bug fixes]

A Roblox experience owned by LE1 Gruppe.

Social & hangoutENsocialcasualbug fixes

Description (written by the developer; not a statement by this register)

Hangout Mood

Last updated by the developer 5 Jun 2026, 15:51 UTC.

0
playing (measured 12 Aug 2026, 10:20 UTC)
571
lifetime visits
100%
liked (11 πŸ‘ / 0 πŸ‘Ž)
9
favourites (15.8 per 1k visits)
28 January 2025
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 10:200first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

INGAME COMMANDS
199 R$
VIP
99 R$
ITEMS
49 R$
PUSH
29 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome Β· welcome40 Β· 0.00% win
The Map Explorer! Β· other27 Β· 0.00% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.