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Clothing Factory Tycoon 2

Clothing Factory Tycoon 2

A Roblox experience owned by Salty Fish Studios.

TycoonENfactory buildingfashionrebirth mechanic

Clothing Factory Tycoon 2 is a tycoon experience created on 2025-01-28. The game currently has 189 players online. It has accumulated 2,981,763 lifetime visits, 30,612 favorites, and a 77% like percentage.

Description (written by the developer; not a statement by this register)

NOTE: This game is in BETA! If you experience any bugs, please report them! We're actively working to improve the game. 👕 Clothing Factory Tycoon 2 👗 Welcome to the ultimate clothing factory-building experience! Step into the world of fashion and factory mastery! Build and upgrade your very own clothing factory from the ground up. Manufacture shirts, pants, shorts, and more — then sell them for cash to grow your business and become a fashion tycoon! 👥 Join the group for 15% off in-game purchases! 🤝 Invite friends for an in-game profit boost and gem reward! 🧵 Automate using industrial machines 🔨 Upgrade and unlock new clothing types 🚀 Rebirth your factory to unlock vehicles and exclusive features 💰 Every rebirth gives you a +10% permanent profit bonus! Can you dominate the clothing industry and become the top tycoon? Play now and start your stylish empire! Use "/resetCamera" if the camera breaks. Please fill out a bug report when it does! Thumbnail art by @Fedrly

Last updated by the developer 19 Aug 2026, 01:07 UTC.

93
playing (measured 21 Aug 2026, 23:50 UTC)
3,014,656
lifetime visits
77%
liked (11,551 👍 / 3,405 👎)
34,114
favourites (11.3 per 1k visits)
28 January 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

831139810 August 2026 — 83 players21 August 2026 — 113 players21 August 2026 — 110 players21 August 2026 — 110 players21 August 2026 — 93 players9310 August 202621 August 2026
5 measurements spanning 11 days, net +10. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 79–118 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 23:5093-17
21 Aug 2026, 22:50110no change
21 Aug 2026, 21:50110-3
21 Aug 2026, 20:54113+30
10 Aug 2026, 15:3783first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome! · welcome1,668,777 · 97.7% win
Beta Tester · other1,008,927 · 100.0% win
Alpha Tester · other734,739 · 0.00% win
First Sale · other698,520 · 55.2% win
Completed the Tutorial · welcome130,519 · 26.0% win
Easy Obby71,545 · 8.5% win
High Roller · other63,548 · 17.5% win
Medium Obby · progression57,945 · 7.2% win
Industrialist · other41,897 · 15.1% win
Mastery · progression29,959 · 10.7% win
Hard Obby · progression28,815 · 5.6% win
Rebirth · progression25,661 · 10.0% win
Clothing Connoisseur · collection6,666 · 3.8% win
Impossible Obby · progression5,029 · 0.80% win
5x Rebirth · progression4,277 · 2.3% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7714 August 2026 — 77 % liked21 August 2026 — 77 % liked21 August 2026 — 77 % liked21 August 2026 — 77 % liked21 August 2026 — 77 % liked24 August 2026 — 77 % liked14 August 202624 August 2026
6 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 76–78 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 06:0377no change
21 Aug 2026, 23:5077no change
21 Aug 2026, 22:5077no change
21 Aug 2026, 21:5077no change
21 Aug 2026, 20:5477no change
14 Aug 2026, 06:0377first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.